Tag Archives: Source code

2013 links no.1

Software development and programming

Whose bug is this anyway?!? from Patrick Wyatt.

So Piranaha Games finally found the cause of their HUD issues in Mechwarrior Online. The explanation of the bug itself is kinda interesting.

The Exceptional Beauty of Doom 3’s Source Code by Shawn McGrath.

Duke Nukem 3D Code Review by Fabien Sanglard.

Why was Pinball removed from Windows Vista? from Raymond Chen.

Markdown is a simple little humane markup language based on time-tested plain text conventions from the last 40 years of computing.

Working as a Software Developer by Henrik Warne.

The Scourge of Error Handling from Slashdot.

Fight against Software Complexity from @santosh79.

A comprehensive path-finding library for grid based games – PathFinding.js

How Halfbrick Studios Develops Games Like Fruit Ninja, Age Of Zombies And Jetpack Joyride.

Google open-sourced Zopfli — Compression Algorithm. The output generated by Zopfli is typically 3–8% smaller compared to zlib.

EASTL — Electronic Arts Standard Template Library (STL).

Adobe Photoshop 1.0 Source Code from The Computer History Museum.


Jason Fried: Why work doesn’t happen at work

JavaScript Games

voxel.js is a collection of projects that make it easier than ever to create 3D voxel games like Minecraft all in the browser.