Tag Archives: HTML5

2011 links no. 2

This demo is the XNA 3.1 Platformer Starter Kit, compiled from C# to JavaScript using JSIL, my open-source C# to JavaScript compiler. It should run in any browser that supports HTML5 and a modern version of JavaScript, no plugins required.

By 2024, business servers worldwide will annually process the digital equivalent of a stack of books extending more than 4.37 light-years to Alpha Centauri, the scientists say. Read more.

A programmer named Grant Galitz has released a GameBoy Color emulator written in HTML5/JavaScript. Story at Slashdot.

7 days using only keyboard shortcuts – No mouse, no trackpad, no problem?

pacman-vs-ghosts.net is Ms Pac-Man competition where you may submit AI controllers for either or both Ms Pac-Man and the ghost team.

HTML5 Snooker. Written in HTML and JavaScript.

Mozilla Game On 2010 – JavaScript games – part 9

More JavaScript games in older posts:
Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8.

Mozilla announced winners of Mozilla Labs Game On 2010. Game On is open technology (JavaScript, HTML5, AJAX) game programming competition.

Full list of games.

One of the winners and my favorite is Robots Are People Too (I wrote last time).

Another one I like to play is Z-Type. I am a fan of touch typing, and a game, that can improve my typing speed is most welcomed.

Play Z-Type now!

More: Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7, Part 8.

Robots Are People Too – JavaScript game – part 8

More JavaScript games in older posts:
Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7.

Today I found a platformer game for two players – Robots Are People Too (RAPT for short). Thanks to USB keyboard, two players can play simultaneously on separate keyboards connected to the same computer – two keyboards in one computer. No more old key conflicts.

Play it now!

Screenshot for RAPT

From author:

RAPT is a complex and challenging HTML5 platformer. The exit to each level is blocked by enemies that roll, jump, fly, and shoot to prevent escape at all costs. Gameplay is exclusively two-player and uses a unique split-screen mechanic. The levels and enemies are designed to promote cooperation between players.

The game and the editor are written entirely in JavaScript using just the HTML5 canvas API and some jQuery, and the server is written in Rails. Our code base contains a little over 20,000 lines of JavaScript and it’s all open source on Github.